Alexandria30 HP
Eidetic Memory
Power:
You may play a card. Return one of your cards in play to your hand
2.0.2
Alexandria
2.0.2
Protector
Ongoing

When this card enters play Alexandria regains 2 HP

At the end of your turn, select a target. Until the start of your next turn, whenever that target would take damage, redirect that damage to Alexandria

2.0.2
Protector
Ongoing

When this card enters play Alexandria regains 2 HP

At the end of your turn, select a target. Until the start of your next turn, whenever that target would take damage, redirect that damage to Alexandria

2.0.2
Protector
Ongoing

When this card enters play Alexandria regains 2 HP

At the end of your turn, select a target. Until the start of your next turn, whenever that target would take damage, redirect that damage to Alexandria

2.0.2
Protector
Ongoing

When this card enters play Alexandria regains 2 HP

At the end of your turn, select a target. Until the start of your next turn, whenever that target would take damage, redirect that damage to Alexandria

2.0.2
Named After the Library
Ongoing, Limited

When this card enters play shuffle your trash into your deck

Whenever you would draw a card, instead reveal the top 2 cards of your deck, put 1 in your hand, and return the other to the top of your deck

2.0.2
Named After the Library
Ongoing, Limited

When this card enters play shuffle your trash into your deck

Whenever you would draw a card, instead reveal the top 2 cards of your deck, put 1 in your hand, and return the other to the top of your deck

2.0.2
Cold Reading
Ongoing

When this card enters play reveal the top 3 cards of the villain deck. Put them back in any order

At the start of your turn, reveal the top card of the villain deck. Either discard it or return it to the top of the villain deck

2.0.2
Cold Reading
Ongoing

When this card enters play reveal the top 3 cards of the villain deck. Put them back in any order

At the start of your turn, reveal the top card of the villain deck. Either discard it or return it to the top of the villain deck

2.0.2
Cold Reading
Ongoing

When this card enters play reveal the top 3 cards of the villain deck. Put them back in any order

At the start of your turn, reveal the top card of the villain deck. Either discard it or return it to the top of the villain deck

2.0.2
Invincible
Ongoing, Limited

From when this card enters play until the start of your next turn, when Alexandria would take damage you may discard a card. If you do, prevent the damage.

Reduce damage dealt to Alexandria by 1

2.0.2
Invincible
Ongoing, Limited

From when this card enters play until the start of your next turn, when Alexandria would take damage you may discard a card. If you do, prevent the damage.

Reduce damage dealt to Alexandria by 1

2.0.2
Invincible
Ongoing, Limited

From when this card enters play until the start of your next turn, when Alexandria would take damage you may discard a card. If you do, prevent the damage.

Reduce damage dealt to Alexandria by 1

2.0.2
Hypersonic Flight
Ongoing

After this card is played you may deal 2 damage to a target

When Alexandria deals damage to a villain target you may destroy an Equipment or Ongoing card

2.0.2
Hypersonic Flight
Ongoing

After this card is played you may deal 2 damage to a target

When Alexandria deals damage to a villain target you may destroy an Equipment or Ongoing card

2.0.2
Hypersonic Flight
Ongoing

After this card is played you may deal 2 damage to a target

When Alexandria deals damage to a villain target you may destroy an Equipment or Ongoing card

2.0.2
Martial Arts
Ongoing

After this card is played you may destroy a non-character card target

When Alexandria destroys a target select a target. Until the start of your next turn that target cannot deal damage

2.0.2
Martial Arts
Ongoing

After this card is played you may destroy a non-character card target

When Alexandria destroys a target select a target. Until the start of your next turn that target cannot deal damage

2.0.2
Martial Arts
Ongoing

After this card is played you may destroy a non-character card target

When Alexandria destroys a target select a target. Until the start of your next turn that target cannot deal damage

2.0.2
Imperious Demeanour
Ongoing, Limited

When this card is put into play draw a card

Whenever you use a power, Alexandria regains 3 HP

2.0.2
Imperious Demeanour
Ongoing, Limited

When this card is put into play draw a card

Whenever you use a power, Alexandria regains 3 HP

2.0.2
Imperious Demeanour
Ongoing, Limited

When this card is put into play draw a card

Whenever you use a power, Alexandria regains 3 HP

2.0.2
Imperious Demeanour
Ongoing, Limited

When this card is put into play draw a card

Whenever you use a power, Alexandria regains 3 HP

2.0.2
Alexandria's Cape
Equipment

Treat Alexandria as if she was the the target with the highest HP

Whenever Alexandria would be dealt exactly 1 damage, prevent it

2.0.2
Alexandria's Cape
Equipment

Treat Alexandria as if she was the the target with the highest HP

Whenever Alexandria would be dealt exactly 1 damage, prevent it

2.0.2
Prosthetic Eye
Equipment

At the end of your turn, reveal the top 3 cards of a deck. Put them back in any order.

2.0.2
Prosthetic Eye
Equipment

At the end of your turn, reveal the top 3 cards of a deck. Put them back in any order.

2.0.2
Time-Locked
One-Shot

Note down Alexandria's current HP

At the start of your next turn, if Alexandria was not incapacitated, set Alexandria's HP to the value you noted down

2.0.2
Time-Locked
One-Shot

Note down Alexandria's current HP

At the start of your next turn, if Alexandria was not incapacitated, set Alexandria's HP to the value you noted down

2.0.2
Pure Strength
One-Shot
Deal a target 4 melee damage
2.0.2
Pure Strength
One-Shot
Deal a target 4 melee damage
2.0.2
Pure Strength
One-Shot
Deal a target 4 melee damage
2.0.2
Pure Strength
One-Shot
Deal a target 4 melee damage
2.0.2
I Know Them
One-Shot
Deal 5 melee damage to the villain target with the highest HP
2.0.2
I Know Them
One-Shot
Deal 5 melee damage to the villain target with the highest HP
2.0.2
I Know Them
One-Shot
Deal 5 melee damage to the villain target with the highest HP
2.0.2
I Know Them
One-Shot
Deal 5 melee damage to the villain target with the highest HP
2.0.2
...And They Know Me
One-Shot

The villain target with the highest HP deals Alexandria 5 psychic damage.

The villain target with the highest HP cannot deal damage until the start of your next turn

2.0.2
...And They Know Me
One-Shot

The villain target with the highest HP deals Alexandria 5 psychic damage.

The villain target with the highest HP cannot deal damage until the start of your next turn

2.0.2
...And They Know Me
One-Shot

The villain target with the highest HP deals Alexandria 5 psychic damage.

The villain target with the highest HP cannot deal damage until the start of your next turn

2.0.2
...And They Know Me
One-Shot

The villain target with the highest HP deals Alexandria 5 psychic damage.

The villain target with the highest HP cannot deal damage until the start of your next turn

2.0.2