You may not use this power if Battery is charged
Tilt your character card, indicating Battery is charged.
Draw a card.
You may not use this power if Battery isn't charged
Un-tilt your character card.
You may play a card.
Until the start of your next turn, Battery is charged.
Reveal all face-down cards in front of Battery. Put them into play in any order
She went from fighting like an ordinary individual to moving at high speeds and throwing crushing punches, then back again.
--Prey 14.9She went from fighting like an ordinary individual to moving at high speeds and throwing crushing punches, then back again.
--Prey 14.9She went from fighting like an ordinary individual to moving at high speeds and throwing crushing punches, then back again.
--Prey 14.9She went from fighting like an ordinary individual to moving at high speeds and throwing crushing punches, then back again.
--Prey 14.9She threw the table like an oversize frisbee, and I pushed Tattletale in one direction as I flung myself in the other. The table edge caught the weapon in Tattletale's hands and knocked it from her grip with enough force to make Tattletale roll as she hit the ground.
--Tangle 6.5She threw the table like an oversize frisbee, and I pushed Tattletale in one direction as I flung myself in the other. The table edge caught the weapon in Tattletale's hands and knocked it from her grip with enough force to make Tattletale roll as she hit the ground.
--Tangle 6.5She threw the table like an oversize frisbee, and I pushed Tattletale in one direction as I flung myself in the other. The table edge caught the weapon in Tattletale's hands and knocked it from her grip with enough force to make Tattletale roll as she hit the ground.
--Tangle 6.5She threw the table like an oversize frisbee, and I pushed Tattletale in one direction as I flung myself in the other. The table edge caught the weapon in Tattletale's hands and knocked it from her grip with enough force to make Tattletale roll as she hit the ground.
--Tangle 6.5"I hit pretty hard myself,"
--Battery, Interlude 12.5"I hit pretty hard myself,"
--Battery, Interlude 12.5"I hit pretty hard myself,"
--Battery, Interlude 12.5"I hit pretty hard myself,"
--Battery, Interlude 12.5She didn't bolt straight for us, though. Instead, she leaped to one side, kicked Assault square in the middle of the chest with both feet, and then careened off in the opposite direction.
--Tangle 6.5She didn't bolt straight for us, though. Instead, she leaped to one side, kicked Assault square in the middle of the chest with both feet, and then careened off in the opposite direction.
--Tangle 6.5She didn't bolt straight for us, though. Instead, she leaped to one side, kicked Assault square in the middle of the chest with both feet, and then careened off in the opposite direction.
--Tangle 6.5If Battery is charged, you may play 2 cards.
If Battery is not charged, draw 3 cards.
"I want to stop him. And not just him. I want to help things make sense again, even if it means playing unfair because they're playing unfair. Crime should have consequences."
--Battery, Interlude 12.5If Battery is charged, you may play 2 cards.
If Battery is not charged, draw 3 cards.
"I want to stop him. And not just him. I want to help things make sense again, even if it means playing unfair because they're playing unfair. Crime should have consequences."
--Battery, Interlude 12.5If Battery is charged, you may play 2 cards.
If Battery is not charged, draw 3 cards.
"I want to stop him. And not just him. I want to help things make sense again, even if it means playing unfair because they're playing unfair. Crime should have consequences."
--Battery, Interlude 12.5When this card enters play Battery deals herself 3 psychic damage.
You may play a card. You may use a power.
Whatever these favors were, all she could do was hope she could do enough good to counterbalance any wrongs she'd have to commit.
--Interlude 12.5When this card enters play Battery deals herself 3 psychic damage.
You may play a card. You may use a power.
Whatever these favors were, all she could do was hope she could do enough good to counterbalance any wrongs she'd have to commit.
--Interlude 12.5When this card enters play Battery deals herself 3 psychic damage.
You may play a card. You may use a power.
Whatever these favors were, all she could do was hope she could do enough good to counterbalance any wrongs she'd have to commit.
--Interlude 12.5Battery used up her charge and swept it aside before it could strike home and finish off the heroine.
--Prey 14.6Battery used up her charge and swept it aside before it could strike home and finish off the heroine.
--Prey 14.6Battery used up her charge and swept it aside before it could strike home and finish off the heroine.
--Prey 14.6Deal X lightning damage to a target, where X = the number of equipment and device cards in play.
If Battery is charged, you may destroy an equipment or device card
"You have access to our channel," Battery growled, interrupting Tattletale's spiel of numbers.
--Prey 14.4Deal X lightning damage to a target, where X = the number of equipment and device cards in play.
If Battery is charged, you may destroy an equipment or device card
"You have access to our channel," Battery growled, interrupting Tattletale's spiel of numbers.
--Prey 14.4Deal X lightning damage to a target, where X = the number of equipment and device cards in play.
If Battery is charged, you may destroy an equipment or device card
"You have access to our channel," Battery growled, interrupting Tattletale's spiel of numbers.
--Prey 14.4If Battery is not charged, all heroes may draw a card.
Draw a card. You may play a card
"So I'm going by the book, and I'm walking away. But I'll be keeping an eye on you, on this, and the moment you go too far, we're coming after you, no holds barred."
--Battery, Infestation 11.2If Battery is not charged, all heroes may draw a card.
Draw a card. You may play a card
"So I'm going by the book, and I'm walking away. But I'll be keeping an eye on you, on this, and the moment you go too far, we're coming after you, no holds barred."
--Battery, Infestation 11.2If Battery is not charged, all heroes may draw a card.
Draw a card. You may play a card
"So I'm going by the book, and I'm walking away. But I'll be keeping an eye on you, on this, and the moment you go too far, we're coming after you, no holds barred."
--Battery, Infestation 11.2Armsmaster strode away from the Undersiders, and I saw Assault, Battery, Brandish, Night and Fog move to join that group, among others. Smaller than the first group, but I suppose it took a certain amount of bravery to be willing to get close to an Endbringer when you weren't invincible or close to it.
--Extermination 8.2Armsmaster strode away from the Undersiders, and I saw Assault, Battery, Brandish, Night and Fog move to join that group, among others. Smaller than the first group, but I suppose it took a certain amount of bravery to be willing to get close to an Endbringer when you weren't invincible or close to it.
--Extermination 8.2If Battery is charged, destroy an equipment or device card.
If Battery is not charged, choose an equipment card from a player's trash and put it into play
But she didn't give him the opportunity to do either. Instead, she spent the rest of her accumulated power in a single burst, pulling at the metal of a nearby chair. It fell over, sliding into Madcap's path.
--Interlude 12.5If Battery is charged, destroy an equipment or device card.
If Battery is not charged, choose an equipment card from a player's trash and put it into play
But she didn't give him the opportunity to do either. Instead, she spent the rest of her accumulated power in a single burst, pulling at the metal of a nearby chair. It fell over, sliding into Madcap's path.
--Interlude 12.5If Battery is charged, destroy an equipment or device card.
If Battery is not charged, choose an equipment card from a player's trash and put it into play
But she didn't give him the opportunity to do either. Instead, she spent the rest of her accumulated power in a single burst, pulling at the metal of a nearby chair. It fell over, sliding into Madcap's path.
--Interlude 12.5Between one heartbeat and the next, everything seemed to click. She felt as though she were floating in slow motion rather than falling, her body thrumming.
--Interlude 12.5Between one heartbeat and the next, everything seemed to click. She felt as though she were floating in slow motion rather than falling, her body thrumming.
--Interlude 12.5Between one heartbeat and the next, everything seemed to click. She felt as though she were floating in slow motion rather than falling, her body thrumming.
--Interlude 12.5Battery was charging again, taking advantage of us being off balance to build up a store of power again. Heck, she'd probably built her whole fighting style around it. I could see the normally cobalt blue lines of her costume glowing a brilliant electric blue-white.
--Tangle 6.5Battery was charging again, taking advantage of us being off balance to build up a store of power again. Heck, she'd probably built her whole fighting style around it. I could see the normally cobalt blue lines of her costume glowing a brilliant electric blue-white.
--Tangle 6.5