Jessica Yamada does not have HP and is not a target
Jessica Yamada counts as incapacitated when determining whether the heroes have lost
A player other than Jessica Yamada may search their deck for a card, put it into their hand, and then shuffle their deck
"I got a chance to talk stuff through. More of a sense of why they were putting obstacles in my way."
--Weaver, Drone 23.4A player other than Jessica Yamada may search their deck for a card, put it into their hand, and then shuffle their deck
"I got a chance to talk stuff through. More of a sense of why they were putting obstacles in my way."
--Weaver, Drone 23.4A player other than Jessica Yamada may search their deck for a card, put it into their hand, and then shuffle their deck
"I got a chance to talk stuff through. More of a sense of why they were putting obstacles in my way."
--Weaver, Drone 23.4A player other than Jessica Yamada may search their deck for a card, put it into their hand, and then shuffle their deck
"I got a chance to talk stuff through. More of a sense of why they were putting obstacles in my way."
--Weaver, Drone 23.4A player other than Jessica Yamada may play a card and use a power, in any order
"I could, for example, talk to the warden about you getting a chance to run in the mornings, testifying that it'd be a good, healthy release."
--Jessica, Drone 23.4A player other than Jessica Yamada may play a card and use a power, in any order
"I could, for example, talk to the warden about you getting a chance to run in the mornings, testifying that it'd be a good, healthy release."
--Jessica, Drone 23.4A player other than Jessica Yamada may play a card and use a power, in any order
"I could, for example, talk to the warden about you getting a chance to run in the mornings, testifying that it'd be a good, healthy release."
--Jessica, Drone 23.4A player other than Jessica Yamada may play a card and use a power, in any order
"I could, for example, talk to the warden about you getting a chance to run in the mornings, testifying that it'd be a good, healthy release."
--Jessica, Drone 23.4At the end of your turn, reveal the top card of your deck. If it's a One-Shot, you may put it into your hand. Otherwise, return it to the top of the deck
"Give it a try. It's sometimes easiest if you start with the underlying emotion. I feel, followed by the emotion, then talk about why."
--Jessica, Drone 23.4At the end of your turn, reveal the top card of your deck. If it's a One-Shot, you may put it into your hand. Otherwise, return it to the top of the deck
"Give it a try. It's sometimes easiest if you start with the underlying emotion. I feel, followed by the emotion, then talk about why."
--Jessica, Drone 23.4At the end of your turn, reveal the top card of your deck. If it's a One-Shot, you may put it into your hand. Otherwise, return it to the top of the deck
"Give it a try. It's sometimes easiest if you start with the underlying emotion. I feel, followed by the emotion, then talk about why."
--Jessica, Drone 23.4At the end of your turn, reveal the top card of your deck. If it's a One-Shot, you may put it into your hand. Otherwise, return it to the top of the deck
"Give it a try. It's sometimes easiest if you start with the underlying emotion. I feel, followed by the emotion, then talk about why."
--Jessica, Drone 23.4Whenever a player plays no cards during their play phase, they may draw a card
Whenever a player uses no powers during their power phase, they may draw a card
Whenever a player skips a phase, they may draw a card
"A break can be nice, whether it's from school or saving the world."
--Weaver, Drone 23.4Whenever a player plays no cards during their play phase, they may draw a card
Whenever a player uses no powers during their power phase, they may draw a card
Whenever a player skips a phase, they may draw a card
"A break can be nice, whether it's from school or saving the world."
--Weaver, Drone 23.4Whenever a player plays no cards during their play phase, they may draw a card
Whenever a player uses no powers during their power phase, they may draw a card
Whenever a player skips a phase, they may draw a card
"A break can be nice, whether it's from school or saving the world."
--Weaver, Drone 23.4Whenever a player plays no cards during their play phase, they may draw a card
Whenever a player uses no powers during their power phase, they may draw a card
Whenever a player skips a phase, they may draw a card
"A break can be nice, whether it's from school or saving the world."
--Weaver, Drone 23.4You may discard any number of cards. A player other than Jessica Yamada draws X cards, where X is the number of cards you just discarded + 2
"I'm here because I was invited, and because I want to help people. I'd like to help you."
--Jessica, Teneral e.1You may discard any number of cards. A player other than Jessica Yamada draws X cards, where X is the number of cards you just discarded + 2
"I'm here because I was invited, and because I want to help people. I'd like to help you."
--Jessica, Teneral e.1You may discard any number of cards. A player other than Jessica Yamada draws X cards, where X is the number of cards you just discarded + 2
"I'm here because I was invited, and because I want to help people. I'd like to help you."
--Jessica, Teneral e.1You may discard any number of cards. A player other than Jessica Yamada draws X cards, where X is the number of cards you just discarded + 2
"I'm here because I was invited, and because I want to help people. I'd like to help you."
--Jessica, Teneral e.1At the start of your turn, a player regains 3 HP
Weld closed the door and settled in the reinforced chair she'd brought into her office in anticipation of the appointment.
--Interlude 18At the start of your turn, a player regains 3 HP
Weld closed the door and settled in the reinforced chair she'd brought into her office in anticipation of the appointment.
--Interlude 18Whenever a player would deal themselves damage, you may prevent that damage
"I'm not so sure I like the word 'judge'. Evaluate is a better word. Listen is better still. I want to listen to you, because I can't help you if I don't understand you, and I want my understanding of you to come from your words"
--Jessica, Teneral e.1Whenever a player would deal themselves damage, you may prevent that damage
"I'm not so sure I like the word 'judge'. Evaluate is a better word. Listen is better still. I want to listen to you, because I can't help you if I don't understand you, and I want my understanding of you to come from your words"
--Jessica, Teneral e.1Each player reveals the top card of their deck. They may either discard it or return it to the top of the deck
"I almost always recommend relaxation exercises and meditation to my patients with control issues. There's almost always a degree of improvement."
--Jessica, Drone 23.4Each player reveals the top card of their deck. They may either discard it or return it to the top of the deck
"I almost always recommend relaxation exercises and meditation to my patients with control issues. There's almost always a degree of improvement."
--Jessica, Drone 23.4Each player reveals the top card of their deck. They may either discard it or return it to the top of the deck
"I almost always recommend relaxation exercises and meditation to my patients with control issues. There's almost always a degree of improvement."
--Jessica, Drone 23.4Each player reveals the top card of their deck. They may either discard it or return it to the top of the deck
"I almost always recommend relaxation exercises and meditation to my patients with control issues. There's almost always a degree of improvement."
--Jessica, Drone 23.4Each player may search their trash for a card and put it into their hand
"Just like that. Believe it or not, I've handled worse things than a young woman torn between fatalism and wanting to help her friends stick together. I can't tell you anything about your teammates, but I can arm you with some tools, so your field-therapy is more effective. If that part of you is better equipped, maybe it'll get a bit of an edge in that tug of war that's going on inside your head. Sound good?"
--Interlude 18Each player may search their trash for a card and put it into their hand
"Just like that. Believe it or not, I've handled worse things than a young woman torn between fatalism and wanting to help her friends stick together. I can't tell you anything about your teammates, but I can arm you with some tools, so your field-therapy is more effective. If that part of you is better equipped, maybe it'll get a bit of an edge in that tug of war that's going on inside your head. Sound good?"
--Interlude 18Each player may search their trash for a card and put it into their hand
"Just like that. Believe it or not, I've handled worse things than a young woman torn between fatalism and wanting to help her friends stick together. I can't tell you anything about your teammates, but I can arm you with some tools, so your field-therapy is more effective. If that part of you is better equipped, maybe it'll get a bit of an edge in that tug of war that's going on inside your head. Sound good?"
--Interlude 18Each player may search their trash for a card and put it into their hand
"Just like that. Believe it or not, I've handled worse things than a young woman torn between fatalism and wanting to help her friends stick together. I can't tell you anything about your teammates, but I can arm you with some tools, so your field-therapy is more effective. If that part of you is better equipped, maybe it'll get a bit of an edge in that tug of war that's going on inside your head. Sound good?"
--Interlude 18Reduce psychic damage dealt to player targets by 1
"What we do here is up to you. I've had patients who enjoy this kind of verbal jousting. Many walk into a first session with preconceived ideas, that they'll be forced to lie on a couch and bare their vulnerabilities while I pry at them with questions. A debate gives them their power back."
--Jessica, Teneral e.1Reduce psychic damage dealt to player targets by 1
"What we do here is up to you. I've had patients who enjoy this kind of verbal jousting. Many walk into a first session with preconceived ideas, that they'll be forced to lie on a couch and bare their vulnerabilities while I pry at them with questions. A debate gives them their power back."
--Jessica, Teneral e.1Reduce psychic damage dealt to player targets by 1
"What we do here is up to you. I've had patients who enjoy this kind of verbal jousting. Many walk into a first session with preconceived ideas, that they'll be forced to lie on a couch and bare their vulnerabilities while I pry at them with questions. A debate gives them their power back."
--Jessica, Teneral e.1Reduce psychic damage dealt to player targets by 1
"What we do here is up to you. I've had patients who enjoy this kind of verbal jousting. Many walk into a first session with preconceived ideas, that they'll be forced to lie on a couch and bare their vulnerabilities while I pry at them with questions. A debate gives them their power back."
--Jessica, Teneral e.1A player other than Jessica Yamada reveals cards from the top of their deck until they reveal an Ongoing. They may either put it into play or into their hand. Shuffle the other revealed cards back into their deck
"You're allowed to say you don't know the answer, Ciara. If it comes down to that, then I can suggest an answer and we can explore it together."
--Jessica, Teneral e.1A player other than Jessica Yamada reveals cards from the top of their deck until they reveal an Ongoing. They may either put it into play or into their hand. Shuffle the other revealed cards back into their deck
"You're allowed to say you don't know the answer, Ciara. If it comes down to that, then I can suggest an answer and we can explore it together."
--Jessica, Teneral e.1A player other than Jessica Yamada reveals cards from the top of their deck until they reveal an Ongoing. They may either put it into play or into their hand. Shuffle the other revealed cards back into their deck
"You're allowed to say you don't know the answer, Ciara. If it comes down to that, then I can suggest an answer and we can explore it together."
--Jessica, Teneral e.1A player other than Jessica Yamada reveals cards from the top of their deck until they reveal an Ongoing. They may either put it into play or into their hand. Shuffle the other revealed cards back into their deck
"You're allowed to say you don't know the answer, Ciara. If it comes down to that, then I can suggest an answer and we can explore it together."
--Jessica, Teneral e.1