Black Kaze6 HP
Parahuman

At the end of the environment turn, move this card next to the character card target with the lowest HP other than the one it is currently next to. Then, Black Kaze deals 3 irreducible melee damage to the target they are next to

The first time Black Kaze would be damaged each round, redirect the damage to the target Black Kaze is next to

Nobody knew her real body count, but conservative estimates put it in the tens of thousands. She'd roamed the remains of the landscape, killing survivors, killing rescuers, boarding the ships that approached too close to the ruined area and killing the crews, and rendering a widespread area devoid of life.

--Extinction 27.3
2.0.2
Lung12 HP
Parahuman

At the end of the environment turn, Lung deals 3 fire damage to all targets other than Lung.

At the start of the environment turn, Lung regains 2 HP

Reduce damage dealt to Lung by 1

Lung roared, burned head to toe as he clawed deeper still. If Leviathan's muscle was as hard as steel, Lung would burn hot enough to melt steel.

--Interlude 22
2.0.2
Sentai Elite4 HP
At the end of the environment turn, this card deals X energy damage to the non-environment target with the highest HP, where X = 2 * the number of Sentai Elite cards in play

Leviathan couldn't attack from range, and couldn't get close without getting pummelled. He attempted to run, only for Japan's foremost team, the Sentai Elite, to step into his way, blocking his progress.

--Interlude 22
2.0.2
Sentai Elite4 HP
At the end of the environment turn, this card deals X energy damage to the non-environment target with the highest HP, where X = 2 * the number of Sentai Elite cards in play

Leviathan couldn't attack from range, and couldn't get close without getting pummelled. He attempted to run, only for Japan's foremost team, the Sentai Elite, to step into his way, blocking his progress.

--Interlude 22
2.0.2
Sentai Elite4 HP
At the end of the environment turn, this card deals X energy damage to the non-environment target with the highest HP, where X = 2 * the number of Sentai Elite cards in play

Leviathan couldn't attack from range, and couldn't get close without getting pummelled. He attempted to run, only for Japan's foremost team, the Sentai Elite, to step into his way, blocking his progress.

--Interlude 22
2.0.2
Slide Into the Sea

At the end of the environment turn:

At the start of the environment turn, if there are no cards left in the environment environment, the heroes lose the game

When this card would be destroyed, if there are other environment cards in play, destroy one of them instead

"May ninth, 2005. Nearly half a million dead. The Canadian island simply gone, after the shelf of land holding it up cracked in the face of what we now understand were incredible pressures beneath the water level."

--Legend, Extermination 8.2
2.0.2
Only the Indomitable Remain

Reduce all damage dealt by 1

At the end of the environment turn, all targets regain 1 HP

When a target is destroyed, destroy this card

The only ones left were the indomitable, and for now, Lung was among them.

--Interlude 22
2.0.2
Parahuman Backup

When this card enters play, all players may draw a card

At the end of the environment turn, destroy this card

A pre-battle speech from Legend. It almost made the lousiest, most painful and dangerous situations I'd put up with since putting on my costume worth it.

--Extermination 8.1
2.0.2
Parahuman Backup

When this card enters play, all players may draw a card

At the end of the environment turn, destroy this card

A pre-battle speech from Legend. It almost made the lousiest, most painful and dangerous situations I'd put up with since putting on my costume worth it.

--Extermination 8.1
2.0.2
Fatalism and Despair

When this card enters play, all hero targets deal themselves 2 psychic damage

At the end of the environment turn, destroy this card

"You're going to die!" the Sentai in black and yellow shouted.

--Interlude 22
2.0.2
Fatalism and Despair

When this card enters play, all hero targets deal themselves 2 psychic damage

At the end of the environment turn, destroy this card

"You're going to die!" the Sentai in black and yellow shouted.

--Interlude 22
2.0.2
Collapsing Building

When this card enters play, a player may discard 2 cards. If they do, destroy this card

At the end of the environment turn, deal 4 irreducible melee damage to the target with the second highest HP, then destroy this card

Depart from the rooftops, buildings may come down imminently

--Dragon, Extermination 8.3
2.0.2
Collapsing Building

When this card enters play, a player may discard 2 cards. If they do, destroy this card

At the end of the environment turn, deal 4 irreducible melee damage to the target with the second highest HP, then destroy this card

Depart from the rooftops, buildings may come down imminently

--Dragon, Extermination 8.3
2.0.2
Tidal Wave

When this card enters play, this card deals 2 melee damage to all hero targets

Any hero dealt damage in this way must discard a card

At the end of the environment turn, destroy this card

It was my armband. The screen was ringed by a square of yellow, a yellow triangle with a black exclamation mark pointing in Leviathan's general direction.

--Extermination 8.3
2.0.2
Tidal Wave

When this card enters play, this card deals 2 melee damage to all hero targets

Any hero dealt damage in this way must discard a card

At the end of the environment turn, destroy this card

It was my armband. The screen was ringed by a square of yellow, a yellow triangle with a black exclamation mark pointing in Leviathan's general direction.

--Extermination 8.3
2.0.2